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  1. raycasting - How does the Graphic Raycaster component work in Unity ...

    This is pretty much the same way that PointerInputModule does raycasting with EventSystem.RaycastAll in Unity (except with more caching). Your specific problem with the button.

  2. How can I fix the "fisheye" distortion in my raycast renderer?

    I've just started making a 'raycast' engine, a pseudo 3D FPS engine similar to Wolfenstein/Doom. I haven't done much reading so my implementation is likely very naive. My current working prototype...

  3. raycasting - How can I use the new raycast in Roblox Studio? - Stack ...

    Sep 30, 2022 · I am trying to learn how to use the Raycast system in Roblox studio, I don't have enough experience in Roblox studio to understand what's going on here, or rather how I am going to change …

  4. Raycasting tutorial / vector math question - Game Development Stack ...

    Raycasting tutorial / vector math question Ask Question Asked 13 years, 1 month ago Modified 6 years, 10 months ago

  5. raycasting - Fisheye effect in GameMaker Ray Casting - Stack Overflow

    Dec 11, 2023 · I've recently made an easy ray caster in Game maker just with a 2d game where you walk and collide with walls and then i added a ray caster to it: function cast_ray(sx, sy, sdir) { var …

  6. How do I fix the warped perspective in my raycaster?

    Mar 11, 2021 · I am writing a raycaster using SDL's C API. I have spent weeks trying to fix the notorious fisheye effect to no avail. According to this source, I can multiply my calculated distance by the …

  7. How can I detect if the raycast hits the player in roblox studio?

    Apr 16, 2024 · You can check the RaycastResult 's ancestor for a Humanoid to determine if your Raycast has hit a Player. Since every player's Character is a Model and has a Humanoid child, if …

  8. Newest 'raycasting' Questions - Stack Overflow

    Nov 3, 2025 · I'm currently learning raycasting and I was able to render several objects in terminal using functions like this (vec3 is just a struct with xyz variables) : float hit_sphere(vec3 center, float radius,...

  9. c++ - Looking up and down (Implementing Camera Pitch), and …

    Jun 15, 2023 · 2D raycast shoots single ray per x position of view. If you want to look up/down freely through multiple floors that would require to shoot ray on per pixel manner converting from 2D …

  10. raycasting - Ray Caster - How do I fix fish eye effect on side walls ...

    May 25, 2020 · I've come here because I can't seem to find out what's wrong with my ray tracer. I fixed the fish eye effect when looking straight on at walls, but the effect remains when the player is looking …