
CFOP method - Speedsolving.com Wiki
CFOP (Cross, F2L, OLL, PLL, pronounced C-F-O-P or C-fop) is a 3x3 speedsolving method proposed by several cubers around 1981. It is also known as the Fridrich Method after its popularizer, Jessica …
cfop - SpeedSolving Puzzles Community
CubeCoach is a fully interactive Rubik’s Cube simulator that currently solves using CFOP, with more methods to come. The algorithm I have created solves the cross and each pair in the most optimal …
CFOP vs ROUX - SpeedSolving Puzzles Community
CFOP is more developed and far more popular and therefore “better”. Theoretically Roux is likely slightly better, primarily because of the lower movecount. Realistically they’re the same and you certainly …
Petrus Method - Speedsolving.com Wiki
Aug 28, 2024 · Petrus was the second most popular speedcubing method behind CFOP. The Petrus Method, invented by Lars Petrus, is a block-building method where the F2L is solved intuitively with …
EO Steps - Speedsolving.com Wiki
Aug 12, 2025 · It incorporates elements of both EOLine and CFOP as the rest of the F2L is generally solved <RUL (D)>-gen using CFOP-style F2L pairs. Nowadays, it is the most common way to do ZZ …
Ribbon Method - Speedsolving.com Wiki
Jul 12, 2025 · The Ribbon Method is a speedsolving method created by Justin Taylor in 2017. The method was created as a Two-Look solution for the Last Slot and Last Layer without preorienting …
OLL Algorithms - CFOP Speedcubing Cases - Speedsolving.com Wiki
Jan 6, 2026 · Orientation of the last layer algorithms for the CFOP speedsolving method.
Sub-12 Splits? (CFOP) - SpeedSolving Puzzles Community
Jul 4, 2024 · Hi everyone! I was wondering what should my splits be if I want to be sub-12 for CFOP. Also, what exactly should I work on to be sub-12? Thanks!
ZB method - Speedsolving.com Wiki
Oct 5, 2025 · ZB averages fewer moves than CFOP and reaches the all last layer edges oriented state without requiring the use of edge control. Unfortunately, because this method has a total of 300 …
Roux method - Speedsolving.com Wiki
Sep 13, 2025 · Roux (French: [ʁu], English: [ɹuː] ROO) is a Rubik's cube speedsolving method invented by Gilles Roux. Roux is based on Blockbuilding and Corners First methods. It is notable for its low …