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White tells us that he chose the Locust after first seeing it in the 80’s, preferring its departure from the more humanoid mechs and its unique look compared to the other “chicken leg” designs.
BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you'll rarely - if ever - be fielding the ideal mix of 'Mechs.
February 2025: The Mercenary Collection is still the best version of BattleTech for newcomers. The series hasn't seen another DLC update since 2019, so the three Mercenary bundled add-ons and base ...
This is a prime example of a quality of life improvement implemented through BattleTech mods. The Melee Mover Mod, created by user Morphyum, allows the player to move their mechs to different ...
As BattleTech vets will know, in any encounter players command a lance of four mechs, with twinkle-toed light mechs doing their scouting first and the lumbering assault mechs ending each turn.
BattleTech has no undo function for a turn gone awry, so it's vital to know exactly where your mechs will end up after a move, what they'll be able to see, and who can see them—the UI achieves this.
BattleTech made me think about positioning in a big way, as your mechs have a limited firing arc and every weapon has its own minimum, optimal, and maximum firing distances.
Today, Paradox Interactive and Harebrained Schemes announced that preorders for Battletech were available on PC. According to the companies, Battletech is the first modern turn-based, ...
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