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WebGL (Web Graphics Library) is a JavaScript API that enables hardware-accelerated 2D and 3D graphics directly in the browser via the HTML canvas. It powers tools like Google Maps, enables web-based ...
Because WebGL is designed primarily for 3D graphics, it may not provide a significant performance boost over Canvas in a 2D context due to its higher resource requirements. To summarize, both ...
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THREE.js-RayTracing-Renderer Real-time Classic Ray Tracing on all devices with a browser, with real reflections, refractions, and depth of field, all on top of the Three.js WebGL framework.