With Shader Execution Reordering, some Intel and Nvidia GPUs deliver up to 90% greater FPS in a specific path-tracing benchmark, Microsoft says. But AMD might miss out.
According to various rumors, Windows 12 is set to replace Windows 11 in 2026. We explain the chatter surrounding the new Windows version and its features, and what "Hudson Valley Next" and "CorePC" ...
Microsoft officially launches Shader Execution Reordering in DXR 1.2, claiming up to 90% higher performance on Intel Arc B-Series GPUs in a new tech demo.
Ryzen AI PRO 400 Series Desktop Processor · GlobeNewswire Inc. News Summary. AMD expands its Ryzen AI portfolio with new ...
Earlier this week, Intel released a graphics driver update that according to the chipmaker, boosts graphics performance by up to 30% for devices with 4th generation Haswell processors, in addition to ...
Windows 11’s February 2026 Insider build brings a fresh round of new features and several changes—some small quality‑of‑life tweaks, some more noticeable additions, all part of Microsoft’s steady ...
AMD's FSR 4 is a very capable upscaling algorithm, but it doesn't beat Nvidia's DLSS 4.5. FSR 4.1, however, might make it more of a toss-up between the two, especially at lower-quality settings, ...
As for the rest of the new bits in the Shader Model/D3D12 update, they're all complex, specific, and mostly about improving coding flexibility and trimming milliseconds off how everything is all ...
PCWorld reports that Nvidia rolled back its latest GeForce driver version 595.59 WHQL after users experienced GPU fan control issues and other critical bugs. The problematic driver was intended to ...
Some users found their GPU fans ignored custom fan curves or didn't show up in monitoring software. Others said their GPU fans stopped responding altogether.
A bug in NVIDIA's 595.95 driver release led to its temporary removal. If you already installed it and are having fan control issues, NVIDIA advises rolling back.
Microsoft has announced DirectX 12 Shader Model 6.9 along with a set of Direct3D 12 improvements that target both shader authoring and the runtime plumbing behind modern engines.