Lab-grown mini-brains learned to play video games using electrical signals, improving from 4.5% to 46% success in AI balance tests.
A new study suggests AI systems could be a lot more efficient. Researchers were able to shrink an AI vision model to 1/1000th of its original size.
Cloud networking company Cato Networks Ltd. today announced the launch of Cato Dynamic Prevention, an auto-adaptive threat prevention engine that allows enterprises to proactively block advanced ...
The new iPhone 17e costs $200 less than the iPhone 17—but are the savings worth it? We break down the trade-offs to see which ...
What if the smartest part of a product is not the product itself but the tiny subsystem quietly making decisions and talking back? Designing the future ...
Apple Inc. has launched the new iPad Air featuring the powerful M4 chip, 12GB unified memory, Wi-Fi 7, and advanced AI ...
A cluster of lab-grown human brain cells has apparently made the leap to successfully playing a very rudimentary video game without the benefit of eyes, ears, or any kind of sensory input. It's a far ...
Living human neurons were trained to play Doom, extending the long-running engineering benchmark into biological computing.
Xicoia, the AI talent studio responsible for creating AI actor Tilly Norwood, has plans to further develop the bot's digital universe. It's called the "Tillyverse." ...
A biocomputer powered by lab-grown human brain cells has leveled up from Pong to Doom. While nowhere ready to handle the video game shooter’s most challenging levels, researchers at Cortical Labs in ...
Video Game Tuesday is a column by Michael Blaker covering topics in the industry. This week he covers more about the use of AI in video games.