Game Design vs. Game Programming: High-level engines and advanced generative AI have democratized creation in 2026, essentially transforming "playing" into a type of "building." However, the ...
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An exercise-driven course on Advanced Python Programming that was battle-tested several hundred times on the corporate-training circuit for more than a decade. Written by David Beazley, author of the ...
Abstract: In this paper, the novel prescribed-time dynamic event-triggered control method of an unknown multiplayer nonzero-sum game (MP-NZSG) is designed by using adaptive dynamic programming (ADP).
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
We propose a hybrid approach that combines Hamilton-Jacobi (HJ) reachability and mixed-integer optimization for solving a reach-avoid game with multiple attackers and defenders. The reach-avoid game ...
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