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"The Subnautica Terrain Test is a tool that allows users to create procedural, underwater, semi-realistic terrain," write UWE. "A programmer can write a terrain generation algorithm, edit it, and ...
Terrain generation and simulation techniques form a dynamic field of research, integrating computer graphics, geospatial analysis and physical modelling to produce realistic representations of ...
But new landscape-generating algorithms are themselves time-consuming and expensive to write. So a way to automate their creation would be a significant advance.
TERRAIN GENERATION The terrain generation algorithm has been evolved and refined to generate more diverse planetary shapes, with mountains, deep valleys, and sprawling plains.