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Simplifying Character Animation Unreal Engine 5.4 introduces a suite of tools designed to streamline the character animation process. Modular control rigs provide pre-built frameworks that ...
Unreal Engine 5.1 also adds support for constraints in Sequencer — the engine’s multi-track nonlinear animation editor — including position, rotation, and Look-at.
But Trakonius, a roman gladiator-inspired action-roguelike, achieves an impressive feat. The developer says there are up to ...
In terms of animation, Unreal Engine 5.1 offers several notable advancements to the engine’s built-in animation and rigging tools, as well as Sequencer.
Similar to traditional film editors, the Shot Track allows you to add, arrange and re-arrange Level Sequences that will be played back in the order you arrange them. Each Level Sequence you add is ...
Epic Games has released the latest version of the Unreal Engine, bringing with it a number of major and minor tweaks and additions. Capturing live gameplay using the Sequence Recorder has been ...
Unreal Engine has dropped the 5.4 update at GDC 24, and the presentation showcases stunning visuals, optimized workflows, and powerful features.
The highly anticipated release of Unreal Engine (UE) 5.1 is here, and with it come some pretty spectacular changes for those working in animation and vfx.
At the end of the creation process, the designer's creation in MetaHuman can be imported straight into the Unreal Engine via Quixel Bridge, with full animation rigging being provided through Maya.