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Procedural generation has been in vogue recently, thanks to titles like Minecraft and Starfield, but few know it was also used in the earliest games.
Procedural generation is hardly a new thing in games and game development, and the description here hasn't given away any details on the extent to which it's actually being utilized – it doesn't ...
GTA 6 dev teases "integration of cutting-edge technologies" and "procedural generation" for objects and environments in Rockstar's upcoming open world News By Catherine Lewis published November 26 ...
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