News

Unity 6.2 brings Unity AI (integrated generative AI tools and Mesh LOD) but users must verify asset legality before ...
The company behind the popular Unity engine has announced that its Vulkan Renderer Preview is now live, boasting notable performance improvements.
Unity developers will soon be able to use the renderer used by Valve in its HTC Vive title The Lab in their own virtual reality games.
Occlusion Culling speeds up rendering performance by removing parts of mesh objects that are hidden from view by other objects or parts of scene environments. Unity offices. Photo courtesy Figurr.