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Unity is the do-it-all game engine: Here's how it works, and how to start for free ...
Unity’s new “per-install” pricing enrages the game development community Fees of up to $0.20 per install threaten to upend large chunks of the industry.
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie ...
Unity clarified what counts as a game install with its new Unity Runtime Fee program to Digital Trends.
Unity has shot itself in the foot with its latest monetization scheme to charge devs based on how many times users install their game. Image: Iljanaresvara Studio (Shutterstock) Less than a week ...
GameSpot reached out to a number of game developers and studios on how Unity's new Runtime Fees could take a massive toll on the games industry.
A year after Unity raised prices for enterprise and professional versions of its game engine, Unity added a new charge for smaller developers who meet thresholds for revenue and installs. Starting ...
Indie game developers are up in arms over changes to Unity's pricing system that will see them charged on a per-install basis once certain thresholds are met.
Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...