Ronald Goncalves is a contributor at DualShockers and a Venezuelan political scientist and economist who seeks to express his passion for video games through the always subjective interpretation of ...
As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
Loading screens in classic games like Too Human and World of Warcraft were excruciatingly long, making gameplay frustrating. Even acclaimed games like Divinity: Original Sin 2 and Bloodborne suffer ...
In games, nothing breaks player flow like a loading screen, and in virtual reality this problem is amplified tenfold. ‘Presence’ or ‘immersion’, the magical yet fragile feeling of ‘being there’, is ...
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