Striking Distance Studios’ The Callisto Protocol was such a big game that it turns out the studio had help from Playstation Visual Arts to get it through the door. Initially, it was thought the game ...
The founder and CEO of development studio Liithos has revealed in a Twitter exchange with Zuby_Tech that PlayStation’s Vials Arts studio contributed heavily to various elements in Striking Distance ...
Development of Striking Distance Studios‘ The Callisto Protocol was aided by around 150 people from PlayStation’s Visual Arts & Malaysia teams, the game’s credits has revealed. This ties in with ...
Enclosed spaces, eerie background score, monstrous creatures, blood and gore, and the one thing that binds all survival-horror games together- uncertainty. Krafton’s latest offering, The Callisto ...
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