News

The open source Java Binding for OpenGL (JOGL) project introduces hardware-supported 3D graphics to Java programs running on Solaris, Linux, Windows, and Mac OS X platforms.
The graphics library, an alternative to Microsoft's DirectX, gets new features designed to add razzle-dazzle to PC games.
At the Game Developers Conference in San Francisco, the Khronos Group unveiled its Vulkan applications programming interface as the successor to the OpenGL graphics standard that is widely used in ...
Khronos Group announces the immediate availability of the OpenGL® SC 2.0 specification for bringing programmable graphics to systems that require syst ...
OpenGL, in its various versions for mobile and desktop, is the one of the main standards for developing graphics-intensive 3D apps and games for the iPhone, Android and many consoles and desktop ...
The public release of Mac OS X 10.6.2 supports only 15 of the 23 OpenGL 3.0 extensions, suggesting that Apple is moving rapidly toward full support for OpenGL 3.0, which would offer increased ...
The Khronos Group today announced the release of the OpenGL 4.1 specification, delivering enhancements to the standards that drive high-performance graphics on Mac OS X.
AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across select ATI FirePro, FireGL and Radeon graphics card.
OpenGL ES 3.1 Brings GPU Computing, New 3D Graphics Features To Mobile Frederic Lardinois 6:00 AM PDT · March 17, 2014 ...
OSx86 contributer netkas, known for his work in enabling graphics card support for non-Apple GPUs, noted over the weekend that the developer test build of 10.6.3 contained a number of OpenGL 3.0 ...