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During this year’s Game Developers Conference, Epic Games unveiled its new in-house tool, Procedural Content Generation (PCG), within Unreal Engine 5, sparking discussions and inspiring new ...
Graphics Cards Stutters and hitches in Unreal Engine 5 games should become rarer over time due to Epic's continuous updates, but we'll still see them for a while because of the way games are made ...
Our monthlong coverage of Eternal Strands continues with this look at Yellow Brick Games' impressive use of Unreal Engine 5.
Halo is undergoing a major shakeup, with 343 Industries rebranding to Halo Studios and announcing that all future game development will be shifting Unreal Engine. It's a huge shakeup for Xbox's ...