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February 2025: The Mercenary Collection is still the best version of BattleTech for newcomers. The series hasn't seen another DLC update since 2019, so the three Mercenary bundled add-ons and base ...
BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you'll rarely - if ever - be fielding the ideal mix of 'Mechs.
The first big product release will be some pretty nifty spike-and-organic-bits versions of classic battlemechs in a starter box for Gothic. They're pretty suitable for what you'd imagine them to ...
Experienced BattleTech or MechWarrior players know this already, but each mech is more than a healthbar with a gun. It's actually lots of healthbars with several guns, and trying to attack all of ...
This is a prime example of a quality of life improvement implemented through BattleTech mods. The Melee Mover Mod, created by user Morphyum, allows the player to move their mechs to different ...
Scout: Lightly armed and armored units, like the Spider- and Locust-class ’Mechs, are useful for their maneuverability, but if you leave them exposed, they’ll be quickly taken down.
BattleTech made me think about positioning in a big way, as your mechs have a limited firing arc and every weapon has its own minimum, optimal, and maximum firing distances.
White tells us that he chose the Locust after first seeing it in the 80’s, preferring its departure from the more humanoid mechs and its unique look compared to the other “chicken leg” designs.
As a turn-based tactics game, BattleTech can let its mechs slowly lumber across a river, or weigh them down with eight different oversized weapons that all fire in one enormous firework finale of ...
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